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You can see they manufacturer a full range of sizes, including 16 inch dia x16 inch deep floor toms and 22 inch dia x 20 inch deep bass drums, but the shells are as thin as 5/16 inches (8 mm) thick. However I am really intrigued by the shells offered by The shallow depth and the stiffness of a thick shell makes the machining and finishing of the internal surface fairly straightforward. Most stave shells are snare drums since they are relatively shallow in depth, e.g. He will be making a stave snare shell for $120 out of timber I provided. There is a 16-year old guy in Sydney who is offering stave shell snare drums to the world drumming community. Several US companies have started offering solid timber snare drum shells, e.g. Some background / links provided below:īrady drums in West Australia have been producing stave shell snare drums for serveral years and are world renown, but check their prices, e.g. But there has been tremendous interest recently in solid stave drums because of their superior acoustic properties. Most drums are made from plywood because it’s cheap and strong. Maybe even call them, if they have tech support.I have become obsessed with solid timber drum shells - actually turned after gluing staves, like a wine barrel, but with straight sides. Where StormDrum is dedicated to drums, there might be a lot more variation in what you can do.Ĭheck any forums that East-west, Stormdrum might be on (KVR). You might be able to get away with writing velocities, durations (not all VI's will respond to duration with drums, it's just generally a trigger on, to start the sample, VCO. You can assign a knob, slider, and just move it as song plays to open the filter on one layer.Īs one 'get's into the details', he/she can do quite a bit with drawing in and writing CC parameters, duration, velocity. Google 'CC events' These are commands that can control an instrument if it is set up to respond. You might be able to write in CC events in your Daw to control Filter, resonance, brightness. If again you can play with the ADSR s you might get what you're looking for. If Stormdrum has layered samples, and you can edit these.Īlso remember you can layer two drums together to get a desired effect. Attack obviously should be set to 0 or very close. Play carefully with the decay and sustain, release. In kontakt you can go into edit and sometimes change the envelop of the sample. Generally if the drum is one sample, you're at the mercy of it. I am not familiar with East-west products. You can google snare drums, and find info which might inspire you, or aim you in a direct to create what you are looking to do Yes, you can program snare sounds, and create some interesting results. What you come away is, depending on the realism you are going for, depends on the virtual drum kit you use. But the human ear is quite adept at discerning when the same sample is repeated over and over. Since drum synths, and sample libraries, we have become much more accustomed to not a wide range of snare drum sounds. The newer, more expensive virtual instrument drum kits use a number of 'round robin' samples to accomplish this, and give the sound the 'human element'. The snares themselves (the metal wires underneath) really don't have much decay change, only the volume of them. This extremely large variation is drastically reduced. Some drummers will leave a cloth or their wallet on the snare, for a certain sound, to shorten it's decay rate. In a virtual drum kit. Then velocity, strength, and where you hit the drum, actually creates a vast amount of difference. First you can tighten the snares underneath the drum. When you play a real snare drum, there is a very wide spectrum of it's sounds.